◎What we want
- Low polygon models compatible with Element3D
◎3 steps to selling 3D model
<Step1> Prepare your 3D file for sale
Prepare your 3D file for sale so that your buyers can use it with ease.
Step1.1: Register as an artist
Artist registration is required to sell any works on MotionElements. If you do not have an artist account, please register here as an artist.
Step1.2: Check compatible software & format
- Cinema 4D (.c4d)
- Maya (.ma, .mb)
- Lightwave (.lwo, .lw, .lws)
- Cinema 4D (.c4d)
- Kayadara FBX (.fbx)
- 3DS Max(.3ds）
- OBJ (.obj)
- AutoCAD Drawing (.dwg)
- IGES (.ige, .igs, .iges)
- BLENDER (.blend)
.blend is the format used by Blender. Each .blend file contains a database. This database contains all scenes, objects, meshes, textures, etc. that are in the file.
- COLLADA (.dae)
.dae was designed as format for COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications. Also used as native format in the same spirit as X3D.
- 3D Printing (.stl)
.stl is a file format native to the stereolithography CAD software created by 3D Systems. This file format is supported by many other software packages; it is widely used for rapid prototyping and computer-aided manufacturing.
- VRML (.wrl)
- X3D - Extensible 3D Graphics (.x3d, .x3dv)
Step1.3: Confirm the data fields (note that some fields are mandatory)
- Production source: Cinema 4D, Blender, Maya, 3DS max, Modo, ZBrush
- Format/s: .c4d .fbx .obj .dae
- Rendering: Native (standard), Redshift, Octane, Cycles, VRay
- Geometry: Constituent shape (triangle, quadrangle, polygon (N-gon)
- Polygons Count
- Vertex Count
- Presence of materials
- Materials: It sets the texture; a reflection of metal and transparency of glass.
- Texture: Patterns and pictures to paste on objects
- Shader: Texture created by internal calculation of c4d
- Presence of UV map
- Size; is it original size?
- Has it been subdivided/smoothed?
- Are all major parts of the model individual objects?
- Presence of plug-in
Step1.4: Prepare a preview video
- For ideal results, we suggest centering your model at the origin (0,0,0).
- To ensure that your animations maintain the same speed between frames, set your key interpolation type to Linear so that the animation keeps the same speed between frames.
To create a "turntable" preview video, place the created object at the origin coordinates, render it to rotate 360 degrees, and create a preview video. For Cinema 4D, we have .C4D data for preview reference - take a look.
After creating the preview movie, proceed to upload.
*Download our logo to use if you need a logo for your preview video.
<Step 2> Upload your prepared file
For step 2, upload the data file & preview video using your artist account.
Please upload a separate zip file for each 3D model.
Zip file (.zip) should contain:
- 3D model
- Textures (if available)
For more details on how to upload, please refer here.
After uploading, you will need to enter the required information such as title and price.
For the recommended price range, please refer here.
*Please note that it may take 7-10 days for the work to be published after uploading.
<Step3> File is published!
You can check the sales status from your artist dashboard. https://www.motionelements.com/artist/sales
Maximise your sales potential by adding more detailed information for eg. additional information that will help your buyer know more about the product.
Providing other file download formats options may also be helpful to broaden the reach of more users by catering to their needs.